Cursed Soulless Vagabonds Guide

Abstract

Welcome to the official guide. Here you will learn everything about the core mechanics, building your character, and how to create the best weapon synergies to break the curse.

How do I start the game?


To start the game, select: Seek the Blessed, Awake a Husk

Cursed Soulless Vagabonds Start Menu

What is my 1st goal in “Seek the Blessed, Awake a Husk?”


Your first goal is about building your character.
You will start quests with your character and enter levels where enemies attack you. All enemies will drop items, weapons, and other materials. Collect everything and use it to develop and expand your character. You can combine the weapons you find here so they reinforce each other.

Your 1st Goal

Slay the Demon, Break the Curse?


When you feel ready, select the Quest Card where you can fight the Demon to break the curse.

Here you can prove if you have truly created your best build. If you fail, go back to other quests and further develop your character or switch to another one.

Your 2nd Goal

⬆ Back to top

Quest Map

When you start the game, you will enter the Quest Map. This is your starting point.

Select your first quest and try to complete it successfully. After completing a quest, paths to new quests are unlocked. Every quest is different. There are different enemies and number of levels.

Cursed Soulless Vagabonds Quest Map
Cursed Soulless Vagabonds Quest Map Completed

Controls

Action PC
Zoom Scroll wheel
Move Hold left mouse button

What the Quest Map is

⬆ Back to top

Fight

In the level, your swords attack automatically. Walk close to enemies so the swords attack. If your health reaches a critical level, you will turn red.

Cursed Soulless Vagabonds Movement

Controls

Action PC
Move once Click on location
Move continuously Hold left mouse button and drag
Pause Esc

Note

⬆ Back to top

Level Game Over (Death)

If your health drops to zero or you fail to defeat all enemies within the given time, the level ends. The quest is then failed, and you return to the Quest Map. Here you can go to the Upgrade Map and improve your character to be stronger in the next attempt. Or start another, easier quest. Or adjust the difficulty level.

Extra chance: if you collected a Revive during gameplay, you can restart the level directly without starting the quest from the beginning.

Note

⬆ Back to top

Level Successfully Completed (Survived)

You successfully completed the level if you defeated all enemies within the given time.
If items are still lying around, they will be collected automatically.

What you can do next

⬆ Back to top

Upgrade Map

The Upgrade Map is the central element to expand your character’s attributes. The attributes have different costs and multiple tiers. To unlock the first attribute upgrade, you need at least one Level Up.

Cursed Soulless Vagabonds Upgrade Map

Note

⬆ Back to top

Level Up

On the top left, you can see your EXP and how much you still need to increase your character’s level. A Level Up will help you unlock specific attributes in the Upgrade Map.

Cursed Soulless Vagabonds Level Up

Summary

⬆ Back to top

Difficulty (Automatic Calculation)

Besides the difficulty mode you can select on the Quest Map, there is also an automatic calculated difficulty level. All levels share the same baseline difficulty structure. The difficulty is calculated as:

Selected difficulty mode x (level of current character + number of swords + value of swords + number of successfully completed quests).

Note

⬆ Back to top

Inventory (Treasure Chest)

All your weapons are collected in the treasure chest. At the top, you can see all currently active weapons, fighting automatically for and around your character. The number of weapons is limited. It can be increased by actively expanding this ability in the Upgrade Map. In the lower area, you can see all the weapons you have found.

Cursed Soulless Vagabonds Treasure Chest

Controls

Action PC
Select weapon Drag and drop upwards or right mouse button

⬆ Back to top

Purple Ring

As soon as the ring closes, the last enemy you defeated will drop a sword.

PLACEHOLDERPICTURE Cursed Soulless Vagabonds Weapon Drop

Note

⬆ Back to top

Weapon System

Your character needs a well-thought-out selection of weapons. Each weapon reinforces specific character attributes. In fight, you will find swords, daggers, clubs, shields, and other weapons. With some luck, you will find rare weapons with special attribute enforcement.

The special feature: You can combine all weapons. The weapons influence each other and give additional reinforcements, if combined wisely.

Cursed Soulless Vagabonds Waffen Farbcodierung

Please note:
If you look at the stats of the weapons you have not selected yet (tooltip of the swords at the bottom), you will see their individual stats. These stats change for every weapon when you drag them up and equip your character with them.

Reason: Equiped weapons show the final attribute of the character considering all boosts, upgrades and experice level.

What to do first

Weapon Stats (go deeper into the details)


By getting deeper into the details of each weapon, you will find individual stats. Each weapon will affect your character’s attributes, such as:

Combine the weapons - Use the colors!


When you look at the weapon, you will find specific colors. The highlighte colored attributes are a quick and intuitive way to combine the weapon with each other. It is a quick and intuitive way to select all weapons you like supporting a specific attribute enforcement (for example Green=Heal). By selecting all weapons with green, your ability to heal during fight will be enforced.

On the top right of you inventory you see the colors or your actual build:

Cursed Soulless Vagabonds Waffeninventar
Attribute Color Description
Frequency Blue How fast the weapon attacks
Armor Gray Protection from attacks
Leech Red Drain health from enemies
Revive Chance White Chance to receive survival loot
Health Points Yellow Amount of health
Heal Green Heals upon landing a hit
Experience Pink Get more experience
Fear Purple The enemies fear you
Critical Black Critical damage
Stun Cyan Freeze of the enemies
Range Orange Extend the range of your weapons

Example:
- A sword is color coded blue.
- This corresponds to the “Frequency” ability (how fast the weapon attacks).
- A second sword color coded blue, too.
- You equip your character with these two swords.
-
Result:* Both swords receive a bonus to Frequency.

What to do next: your first build

The damge per second (DPS) you are achieving with your actual build can be seen on the top left:

Cursed Soulless Vagabonds Waffeninventar

What else will affect your build and attributes

The more experience your character gets, the more weapons you will find. You will find weapons which will contribute to other attributes, such as:
- Splash
- Knock Back
- Avoid
- Normal Physical Damage
- Ignore Armor Damage
- Armor Durability

Those attributes will be enforced by other characterics, such as:
- Selection of the same set of weapons
- Material choice
- Rarity
- Identical weapons

Note: they are not color coded. You will find them in the description of the weapon in the tooltip

What to do next: further develop your build

Rarity - a special note to the rarity:
- All weapon types and sets have different rarities.
- The rarity is linked with the rarity of the enemies (rare enemies=rare weapons)!
- Rare weapons have higher base values compared to non-rare weapons.
- Categories: Common, Uncommon, Rare, Epic, Legendary, Mythic

Summary

Selection Effect
Attributes of the same color Boost to the specific ability
Same Maker (Armorer) Bonus to all attributes
Same Weapon Set Boost to all attributes
Identical Weapon All attributes maximally reinforced
Rarity Bonus to all attributes
Material Bonus to all attributes

⬆ Back to top

Settings

You can access the settings from level through the icon in the right corner (the game will pause):
Cursed Soulless Vagabonds Upgrade Map

Grafic settings:
Cursed Soulless Vagabonds Upgrade Map

Audio settings:
Cursed Soulless Vagabonds Upgrade Map

⬆ Back to top

FAQ

Can I equip an infinite number of swords?

Upgrades: Can I see and level up all upgrades from the beginning?

Does the order of levels and quests matter?

Do I lose my collection on Game Over?

Can I repeat quests after they are completed?

What can I do in the Quest Map?

Is the Purple Ring a good thing or a bad thing?

Sword System: is DPS or Range more important?

What does Armor or Heal on a sword mean? It is a weapon, not a shield.

⬆ Back to top